
Linda kays
Gallente University of Caille
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Posted - 2007.02.16 13:12:00 -
[1]
Hmmm, Now I haven't read all these posts, god there's a lot. But I think I get the general Idea about MWD's: It's used with multiple other mods in conjuncion to get a BS to go some 1km/s+. Here's my 2 isk's worth. I haven't really gotten around to make MWD's work prober on any boat yet. Need to say that, plus I'll be relating to theoretic physics rather then game stats.
To my knowlegde the MWD is a module designed to propel mass in a certain direction. The way it work is by generation small warp bubbles, that speeds op velocity. Now this makes perfect sense in my world, like with a ?ramjet?: You make thing move by exploding stuff behind it, thereby making it move in the oppisite direction, doing it multiple times will make the object go faster in the same direction. In actual space with no gravitational pull, you would make an object Change speed either by making a explosion behind the object or Propel some exhaust (Fire/air) out the oppisite direction you want to move. Aonther way to make a speed change would be to create a pull effect infront of the object (pulling the object closer). With movements acting like vectors in space, using a MWD would and should just "enlongage" the vector by say "x". Problem will then be trying to "bend" the Vector (Turn into different direction), if the "vector" long you need relative more "bend" effect to have the end-point change, and the closer you want the "end-point" to be, relative to you current position (Starting point), I actually think you'll need proportinal "bend effect".
TO make a long story short: If you have a BS normally going 100 m/s, With manuvabilaty 10, you could orbit something, even moving up but not equal to 100 m/s. Then you switch on a MWD going 200, you would lower Manuvabilaty to atleast 5. But it fact it such be proportional so (speed increase 100%, Manuva decrease ?100/1?). Then you really would get a hard time doing anything as to turn you ship / orbit stuff with speeds at just 100%.
This is the way I see MWD's work without ever having used them, but have read a lot of Stats, and descriptions, and backstory.
So before you start looking at the game stats for the module, what do you thing MWD should do and how should it work? Once those questions are answered, then nerf/boost the MWD. Same goes with a lot of module "nerf"/"boosts".
I like the game story first, THEN watch the game / play it. Same with books and movies. Everything is so much better if you read first, THEN watch it. If you Watch, then Read, you'll be very disappointed, unless the written stuff is nber class.
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